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* '''Semester 1:''' Arcana 1010, Spellcraft 1010, Arcana 1050, Spellcraft 1050, Arcana 1310, Spellcraft 1120, Religion 1010, Knowledge 1210
 
* '''Semester 1:''' Arcana 1010, Spellcraft 1010, Arcana 1050, Spellcraft 1050, Arcana 1310, Spellcraft 1120, Religion 1010, Knowledge 1210
* '''Semester 2:''' Evocation 1010, Arcana 2010, Spellcraft 2010, Spellcraft 1120, Abjuration 1010
+
* '''Semester 2:''' Evocation 1010, Arcana 2010, Spellcraft 2010, Spellcraft 1120, Transmutation 1010
* '''Year 1 Summer:''' Evocation 1050, Arcana 3110, Spellcraft 1610, Abjuration 1050
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* '''Year 1 Summer:''' Evocation 1050, Arcana 3110, Spellcraft 1610, Transmutation 1050
   
 
==Personality==
 
==Personality==
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*'''Destruction''' Explosive Orb, Fire Blast, Static Blast, Crafted Blast, Energetic Response, Sculpt Blast, Epicenter
 
*'''Destruction''' Explosive Orb, Fire Blast, Static Blast, Crafted Blast, Energetic Response, Sculpt Blast, Epicenter
*'''Protection'''
+
*'''Nature''' (Packages: Fire)
   
 
===<u>Statistics</u>===
 
===<u>Statistics</u>===

Revision as of 22:21, 27 February 2021

Current

Ashi is a student in Eckleston and a member of the Fluffy Bunnies mage dueling team.

History

Ashi's family migrated to Veria before she was born from Atron and she is the first born to her parents within Veria. She is an oldest child of five children, who have all had to fend for themselves after her parents died about a decade before she joined the school, and she spent that decade taking care of her siblings while also trying to grow up herself. She quickly discovered that many of the Verian underworld do not appreciate Kaelithicans and she was met with prejudice at every turn.

When she discovered her magical nature she used it to protect her family from those that would take advantage of them. She killed a few members of the mob within Veria's capital and has been on the run from the city guard ever since. The mob itself has made several attempts to capture her, but all have failed. When the school came for her she agreed on a deal that would leave her family taken care of by the school in her absence. 

Relationships

Ashi is very close to her family, her 4 younger siblings. She has also become friends with her team, the Fluffy Bunnies, with her best friend being Axar. In her second year, she moved to the Blue Tornados because it was believed they'd have a better chance at winning with her on the team. By the end of her first year, she had developed an intimate relationship with Naqia.

Eckleston Classes Taken

  • Semester 1: Arcana 1010, Spellcraft 1010, Arcana 1050, Spellcraft 1050, Arcana 1310, Spellcraft 1120, Religion 1010, Knowledge 1210
  • Semester 2: Evocation 1010, Arcana 2010, Spellcraft 2010, Spellcraft 1120, Transmutation 1010
  • Year 1 Summer: Evocation 1050, Arcana 3110, Spellcraft 1610, Transmutation 1050

Personality

Ashi learned how to be polite early in life in order to get what she wanted. She is extremely confident, and that shows in most confrontations she is in, whether or not they are friendly. She is polite, or at the very least pretends to be. Due to her time as a mother figure for her siblings she has developed a strong sense of responsibility and is very nurturing. She has good attention to detail and is able to sniff out lies where ever they may show up.

Character Sheet

Kaelithican Human Incanter 3

Chaotic Good Medium Humanoid (Human)

Int +8; Senses Perception +2

Defense

AC 14 (10 + 4 dex)

HP 31 (1d6 + 2)

Fort +5, Ref +5, Will +5

Offense

Speed 30'

Melee +2

Ranged +5

CL 3; MSB +3; MSD 14; 

Spheres; Spell Points 11; Destruction SP 1, Talent DC: 16; Destruction DC 18

  • Destruction Explosive Orb, Fire Blast, Static Blast, Crafted Blast, Energetic Response, Sculpt Blast, Epicenter
  • Nature (Packages: Fire)

Statistics

Str 10, Dex 18, Con 18, Int 20, Wis 14, Cha 16

Base Atk +1; CMB +2; CMD 16

Feats Improved Initiative, Sphere Focus (Destruction), Toughness, Maximize Spell

School Feats Cantrips, Educated, Ritual Casting, Spellcasting, Spell Penetration, Empower Spell

Skills Diplomacy +9, Bluff +9, Knowledge (Arcana, Local) +13, Knowledge (History, Nature, Nobility, Religion, Planes) +10, Linguistics +11, Sense Motive +9, Spellcraft +11

Languages Kaelithican, Verian, Draconic, +7

Incanter Sphere Specialization (Destruction), Intense Magic +1

  • Tradition Traditionalist

Favored Class 3/6 magic talent

XP 5,020/9,000

Gear

Items the character has in his inventory.