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Kwaj, the Fire
God of Family, Fire, Healing and Smithing
Power Lesser Deity
Symbol Burning Heart
Home Plane Unknown
Alignment Neutral
Portfolio Cities, Cleansing Fire, Smithing, Family, Healing, Shamans
Channeling Portfolio Cities, Fire, Forge, Sun
Worshipers Crafters, Healers, Parents, Settlers
Cleric Alignments  CG, NG, N, CN
Domains Artifice, Community, Fire, Healing, Sun
Favored Weapon Warhammer

Kwaj is probably the strangest of the Orc deities. Given the Orcs dislike of sunlight, it is strange that their god of healing is associated with the sun. He is also the most gentle of all the original Orc gods. He concerns himself with helping Orcs build communities, families and traditions. He is also a forge god and gave Orcs the knowledge of smelting Iron and building siege engines to defend themselves and their homes. His Hammer heals  the sick and injured as well as shapes iron and steel. His name is venerated when orcs are born and his rituals are followed when the honored elders die. His Holy symbol is a burning heart, and loves lionesses for their protectiveness of their young and families. His weapon is a black iron warhammer with voilet glowing runes on it.

History[]

History specific to the god. Apotheosis, death, important events pertaining to the deity.

Home[]

The god's home plane and demiplane and any description of the demiplane.

Relationships[]

Like his brother, Ghnomb, Kwaj is the occasional mate of his sister, Zwoka. Together they work to improve the Orc tribe's traditions and communities. His father, Ghowrg, hates him and sees him as only giving hope to the weak and unworthy. His mother, Schlee, sees him as a disgrace as well. Of all the gods, he is the most amiable with Garrak.

Appearance and Emissaries[]

Kwaj's skin is deep red in color. His hair is dark brown and he keeps it in a long mowhawk. He appears powerfully muscled and wears a thick leather tunic over blackened chainmail. His eyes are a lighter brown, almost amber. For an Orc, he is incredibly handsome and well proportioned. Despite his weaker status, he is a match for his father in physical combat. 

Servants[]

Important mortals and immortals that serve the deity.

Church of Deity[]

General description of the church including where and who worship. No great detail.

Worshipers and Clergy[]

Detailed description of the clergy and how they worship.

Temples and Shrines[]

Detailed descriptions of where temples and shrines are located as well as descriptions of how temples commonly appear and how they're used.

Holy Texts[]

The holy text or texts the clergy use.

Holy Relics[]

Any artifact or relic associated with the church.

Magic Items[]

Any magic item that is typically associated with the church. These items are almost always available at a temple of the deity.

Traits[]

Traits that can be taken by a character that are associated with the deity.

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